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Satellite

Planet with satellite

A satellite is a moon that forms around a planet in a rare combination of circumstances. It requires that the planet be attacked in a manner that causes lots of debris to be left behind. The chances of a satellite being generated are given in each battle report and are roughly 1% per 100,000 debris with a maximum limit of 20%[1], although this percentage can be increased (even past the limit) with bought items called celestial triggers. Moons are often generated by having another player attack the planet where the moon is desired. The only defenses on the planet are approximately 2000 light fighters. This usually enough to produce debris at a level to generate the moon at a 20% chance.

Celestial Triggers can be purchased with Dark Matter. They come in 20% or 80% levels. Using a 20% trigger will give a 40% chance at generating a moon and an 80% trigger gives a 100% chance. You can not use more than one celestial trigger at a time. You can not use two or three 20% triggers to gain a greater than 40% chance at generating a moon.

A satellite provides additional construction capabilities in the form of two new building types:

Costs
Level
Metal
Crystal
Gas
Build Time* Effect
0 -- -- -- -- radius 1
1 20,000 40,000 20,000 ??? radius 3
2 40,000 80,000 40,000 ??? radius 5
3 80,000 160,000 80,000 ??? radius 7
4 160,000 320,000 160,000 ??? radius 9
5 320,000 640,000 320,000 ??? radius 11
6 640,000 1,280,000 640,000 ??? radius 13
7 1,280,000 2,560,000 1,280,000 ??? radius 15
8 2,560,000 5,120,000 2,560,000 ??? radius 17
9 5,120,000 10,240,000 5,120,000 ??? radius 19
10 10,240,000 20,480,000 10,240,000 ??? radius 21
11 20,480,000 40,960,000 20,480,000 ??? radius 23
12 40,960,000 80,960,000 40,960,000 ??? radius 25
13 81,920,000 163,840,000 81,920,000 ??? radius 27
14 163,840,000 327,680,000 163,840,000 ??? radius 29
15 327,680,000 655,360,000 327,680,000 ??? radius 31
Legend *modified by Robotics Factory and Nanite Factory.


The additional structures have the following layout:

Satelite2

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